In this chapter, we’ll build our very first holographic experience! We’ll begin by setting up Unity for holographic development using the Mixed Reality Toolkit. After creating our first hologram, we’ll test our app by deploying directly to our HoloLens using Visual Studio. In this chapter, I will also discuss ways to create or find your own holograms (3D models) for your project.
Getting Unity Ready for Mixed Reality Development
Before we begin creating our first hologram, we first need to ...