Conclusion
The LLM revolution traces its roots to the 1954 Bag of Words Model and early work on neural networks, particularly the development of the perceptron in the 1950s and subsequent advancements in the 1980s and 90s. A surprising unsung hero of the deep learning and LLM revolution came from the gaming industry. The 1993 release of Doom drove demand and an economic incentive for 3D graphics and led to hardware progress closer to GPUs in time for Quake in 1996. Ian Buck's 2006 invention of CUDA at Nvidia unlocked GPUs for general computing, paving the way for GPU R&D funded by the gaming industry to be used for scientific and AI research. A key breakthrough came in 2012 with AlexNet and the inspiration to use GPUs to train larger deep neural ...
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