In this chapter, we get the number one way to not get lost in pages of code till your eyes go blurry: functions.
Functions that return values
Consider how things are done in a candy factory. It has machines to make things we want. Each machine has things it needs piped in and the thing it produces piped out. Want a candy bar? Activate the machine and give it its inputs, and it’ll provide the result (see Figure 7-1).
Figure 7-1
Structure of a “makeCandyBar” machine
C++ has “machines” too (called “functions”): ...
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