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C# 5.0 All-in-One For Dummies
book

C# 5.0 All-in-One For Dummies

by Bill Sempf, Chuck Sphar, Stephen R. Davis
January 2013
Beginner
840 pages
20h 28m
English
For Dummies
Content preview from C# 5.0 All-in-One For Dummies

Chapter 5: Creating Images

In This Chapter

check.png Understanding the System.Drawing namespace

check.png Finding out how the drawing classes fit into the .NET Framework

check.png Creating a simple game application using System.Drawing

No one is going to write the next edition of Bioshock using C#. It just isn’t the kind of language you use to write graphics-intensive applications like shoot-’em-up games.

Still, C# packs a fair amount of power into the System.Drawing classes. Though these classes are somewhat primitive in some areas, and using them might cause you to have to write a few more lines of code than you should, there isn’t much that these classes can’t do with sufficient work.

The drawing capability provided by the .NET Framework is divided into four logical areas by the namespace design provided by Microsoft. All the general drawing capability is in the System.Drawing namespace. Then there are some specialized namespaces:

check.pngSystem.Drawing.2D has advanced vector drawing functionality.

check.pngSystem.Drawing.Imaging ...

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ISBN: 9781118462058Purchase book