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C# 5.0 Programmer's Reference
book

C# 5.0 Programmer's Reference

by Rod Stephens
April 2014
Intermediate to advanced
960 pages
22h 9m
English
Wrox
Content preview from C# 5.0 Programmer's Reference

Chapter 18 Streams

What’s in This Chapter

  • Stream, FileStream, and MemoryStream classes
  • Stream readers and writers
  • Opening text files
  • Special stream classes

Wrox.com Downloads for This Chapter

Please note that all the code examples for this chapter are available as a part of this chapter’s code download on the book’s website at www.wrox.com/go/csharp5programmersref on the Download Code tab.

At a basic level, all pieces of data are just collections of bytes. The computer doesn’t actually store invoices, employee records, and recipes. At its most basic level, the computer stores bytes of information. (Or even bits, but the computer naturally groups them in bytes.) It is only when a program interprets those bytes that they acquire a higher-level meaning that is valuable to the user.

Usually it’s not helpful to treat high-level data as undifferentiated bytes, but there are times when it’s useful to ignore the higher-level structure of the data and treat it as just a bunch of bytes.

One important way of thinking about data is the stream, an ordered series of bytes. Files, data flowing across a network, messages moving through a queue, and even the memory in an array can all fit this description.

Defining the abstract idea of a stream lets applications handle these different types of objects uniformly. For example, a cryptographic algorithm can process the bytes in a stream without knowing whether they represent employees, prescription information, or an image.

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Publisher Resources

ISBN: 9781118847299Purchase book