O
An object is a variable of a class type, as distinct from a variable of a native type. The behavior of an object is defined by the code that implements the class to which the object belongs. For example, a variable of type string is an object whose behavior is controlled by the definition of the string class.
Object code; see machine code. This term is unrelated to C++ objects.
An object code module is the result of compiling an implementation file into object code. A number of object code modules are combined to form an executable program. This term is unrelated to C++ objects.
Object file; see object code module. This term is unrelated to C++ objects.
Object-oriented programming, in a broad sense, is an approach to solving programming problems ...
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