Chapter 13. Class Inheritance
In this chapter you’ll learn about the following:
• Inheritance as an is-a relationship
• How to publicly derive one class from another
• Protected access
• Constructor member initializer lists
One of the main goals of object-oriented programming is to provide reusable code. When you develop a new project, particularly if the project is large, it’s nice to be able to reuse proven code rather than to reinvent it. Employing old code saves time and, because it has already been used and tested, can help suppress the introduction ...
Get C++ Primer Plus, Fifth Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.