CHAPTER 6: Structures
A structure is a collection of one or more variables, possibly of different types, grouped together under a single name for convenient handling. (Structures are called “records” in some languages, notably Pascal.) Structures help to organize complicated data, particularly in large programs, because they permit a group of related variables to be treated as a unit instead of as separate entities.
One traditional example of a structure is the payroll record: an employee is described by a set of attributes such as name, address, social security number, salary, etc. Some of these in turn could be structures: a name has several components, as does an address and even a salary. Another example, more typical for C, comes from graphics: ...
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