Chapter 24. Runtime Serialization
In this chapter:
Serialization/Deserialization Quick Start
Controlling Serialization and Deserialization
How Formatters Serialize Type Instances
Controlling the Serialized/Deserialized Data
Serializing a Type As a Different Type and Deserializing an Object As a Different Object
Overriding the Assembly and/or Type When Deserializing an Object
Serialization is the process of converting an object or a graph of connected objects into a stream of bytes. Deserialization is the process of converting a stream of bytes back into its graph of connected objects. The ability to convert objects to and from a byte stream is an incredibly useful mechanism. Here are ...
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