Skip to Main Content
Cocoa Programming for OS X: The Big Nerd Ranch Guide
book

Cocoa Programming for OS X: The Big Nerd Ranch Guide

by Aaron Hillegass, Adam Preble, Nate Chandler
April 2015
Intermediate to advanced content levelIntermediate to advanced
556 pages
17h 47m
English
Big Nerd Ranch Guides
Content preview from Cocoa Programming for OS X: The Big Nerd Ranch Guide

Application Design

Cocoa programming is object-oriented, which means that an application consists of objects doing their jobs and coordinating with each other to get things done.

An object is the instance of a class. A class defines a set of related properties and methods (which are similar to functions). A class can create one or more instances of itself, and it is these objects that do the work of the application.

There will be some discussion on classes and objects in Chapter 3, but not a lot. This book assumes that you are at least familiar with the basic concepts object-oriented programming, classes, and instances.

Model-View-Controller

In object-oriented programming, one of the principal design patterns is Model-View-Controller ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Cocoa and Objective-C: Up and Running

Cocoa and Objective-C: Up and Running

Scott Stevenson
Learning Cocoa with Objective-C, 4th Edition

Learning Cocoa with Objective-C, 4th Edition

Paris Buttfield-Addison, Jonathon Manning, Tim Nugent

Publisher Resources

ISBN: 9780134077130Purchase book