Skip to Content
Computer Graphics for Java Programmers, Second Edition
book

Computer Graphics for Java Programmers, Second Edition

by Leen Ammeraal, Kang Zhang
March 2007
Intermediate to advanced
386 pages
7h 59m
English
Wiley
Content preview from Computer Graphics for Java Programmers, Second Edition

Chapter 7. Hidden-Face Elimination

In the previous two chapters we have discussed the wire-frame model and how to remove hidden-lines of 3D objects. For example, a realistic looking cube is displayed by simply drawing all the visible edges of the cube. Instead, we can construct a polygon for each of the six faces. If we display only the visible faces, we obtain a more realistic image of a cube. In Exercise 5.2 this was done by displaying only the top, right and front faces, taking the chosen viewpoint into account. Recall that we used θ = 0.3 and φ = 1.3 (both in radians) at the beginning of class Obj in program CubePers.java. The solution of Exercise 5.2 will fail, for example, if we use θ = −0.3 because then the left instead of the right face of the cube (see Figure 5.10) should be displayed as a filled polygon. In this chapter, the viewpoint will be taken care of automatically, so that the invisible faces of a cube, also known as back faces, are omitted regardless of the chosen viewpoint. Besides, a face may be only partly visible, which is the case, for example, if we have two cubes, with the nearer one partly hiding the farther one. The problem of displaying only the visible portions of faces will also be solved in this chapter. Finally, instead of taking just some colors, we will assume that there is a source of light, such as the sun, to determine the brightness or darkness of a face. Except for Section 7.1, we will display all faces of 3D objects in shades of yellow, against ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

OpenGL Programming for Windows 95 and Windows NT

OpenGL Programming for Windows 95 and Windows NT

Ron Fosner
Java 2D Graphics

Java 2D Graphics

Jonathan Knudsen

Publisher Resources

ISBN: 9780470031605Purchase book