Book description
Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration.
Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking.
- Provides a practical, guiding approach that can be immediately applied to everyday practice and study
- Complete analysis and explanation of conceptual modeling and its value
- Discusses the implications of effective and poor conceptual models
- Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system
Table of contents
- Cover image
- Title page
- Table of Contents
- Copyright
- Foreword
- Preface
- Acknowledgements
-
Part 1: The Conceptual Model—Fundamentals
- Introduction
- Chapter 1: A Multiple and Cross Channel Example: Setting an Appointment
- Chapter 2: Places, Routes, and Abstraction
- Chapter 3: A Layered Framework for the Conceptual Model
- Chapter 4: The Function Layer
- Chapter 5: The Configuration Layer
- Chapter 6: The Navigation and Policy Layer
- Chapter 7: The Detailed Layers
- Chapter 8: Summary of the Components of the Conceptual Model According to the Layered Framework
- Chapter 9: Conceptual Models Matter!: Implications to Human Performance, Usability, and Experience
- Chapter 10: A Typology of Conceptual Models
- Summary of Part 1
-
Part 2: Conceptual Design: A Methodology
- Introduction
- Chapter 11: Conceptual Design in Context: Think Strategically
- Chapter 12: Conceptual Design: An Overview of the Methodology
- Chapter 13: First, User Research. Just Do It
- Chapter 14: Functional Chunks: Construct the Essential Foundation
- Chapter 15: Configuration: Draw Your First Rough Sketch of the Conceptual Model
- Chapter 16: Navigation Map: Moving from One Place to Another
- Chapter 17: Navigation Policy: Define the “Rules of the Road”
- Chapter 18: Form: Transition to Detailed Design
- Chapter 19: Summary: Conceptual Design Methodology in a Glance
- Epilogue: Beyond the conceptual model and onto detailed design
- References
- Index
Product information
- Title: Conceptual Design for Interactive Systems
- Author(s):
- Release date: March 2015
- Publisher(s): Morgan Kaufmann
- ISBN: 9780124199835
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