Chapter 11. Distributed Objects

Periodically, the programming community starts thinking that the solution to all its problems is “objects everywhere.” The idea is to have a happy family of collaborating objects that can be located anywhere. When an object on one computer needs to invoke a method on an object on another computer, it sends a network message that contains the details of the request. The remote object computes a response, perhaps by accessing a database or by communicating with additional objects. Once the remote object has the answer to the client request, ...

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