Chapter 16. Network Programming
• Introduction: Client/Server Architecture
• Sockets: Communication Endpoints
• Network Programming in Python
• TCP/IP Client and Server
• UDP/IP Client and Server
• Introduction to the Twisted Framework
In this section, we will take a brief look at network programming using sockets. We will first present some background information on network programming, how sockets apply to Python, and then show you how to use some of Python’s modules to build networked applications.
16.1.1 What Is Client/Server Architecture? ...
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