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Creating Emotion in Games: The Craft and Art of Emotioneering™
book

Creating Emotion in Games: The Craft and Art of Emotioneering™

by David Freeman
October 2003
Beginner to intermediate
576 pages
10h 24m
English
New Riders
Content preview from Creating Emotion in Games: The Craft and Art of Emotioneering™

Chapter 1.4. 17 Things Screenwriters Don't Know About Games

Game experiences frequently have little to do with linear storytelling.

If traditionally trained

screenwriters are to be effective in writing artfully for games, they will need to learn the many types of writing skills games require. Likewise, developers and publishers may need to learn the finer points of dealing with Hollywood agents if they want to hire a screenwriter for their game. Some of the difficulties that might ensue for screenwriters and developers are discussed here.

This chapter, however, presents only half of the story. The next chapter, “Why Game Designers Often Find Writing to Be So Challenging” shows why not using a professional writer might potentially get a game developer ...

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Publisher Resources

ISBN: 1592730078Purchase book