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Cybersecurity Threats and Attacks in the Gaming Industry: Secure Game Players' and Developers' Data and Systems
book

Cybersecurity Threats and Attacks in the Gaming Industry: Secure Game Players' and Developers' Data and Systems

by Massimo Nardone
May 2025
Intermediate to advanced
118 pages
1h 33m
English
Apress
Content preview from Cybersecurity Threats and Attacks in the Gaming Industry: Secure Game Players' and Developers' Data and Systems
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2025
M. NardoneCybersecurity Threats and Attacks in the Gaming IndustryApress Pocket Guideshttps://doi.org/10.1007/979-8-8688-1492-1_4

4. Most common gaming Cybersecurity Attacks

Massimo Nardone1  
(1)
Helsinki, Finland
 

The gaming industry, particularly the online gaming sector, is a prime target for various cybersecurity threats and attacks. This is due to the massive player base, the value of in-game items and currencies, the use of online infrastructure for multiplayer experiences, its large user base, valuable in-game assets, and vast online infrastructure.

Threats range from account takeovers to large-scale data breaches, impacting both players and gaming companies. ...

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ISBN: 9798868814921