June 2021
Intermediate to advanced
768 pages
32h 7m
English
Dr. Andrew Glassner is a Senior Research Scientist at Weta Digital, where he uses deep learning to help artists produce visual effects for film and television. He was Technical Papers Chair for SIGGRAPH ’94, Founding Editor of the Journal of Computer Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics. His prior books include the Graphics Gems series and the textbook Principles of Digital Image Synthesis. Glassner holds a PhD from UNC-Chapel Hill. He paints, plays jazz piano, and writes novels. His website is www.glassner.com, and he can be followed on Twitter as @AndrewGlassner.
George Hosu is a software engineer and world traveler with a broad interest in statistics and machine ...
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