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Design Patterns in C#
book

Design Patterns in C#

by Steven John Metsker
April 2004
Intermediate to advanced
480 pages
8h 29m
English
Addison-Wesley Professional
Content preview from Design Patterns in C#

Chapter 24. Command

The ordinary way to cause a method to execute is to call it. There may be times, though, when you cannot control the timing of or the context in which a method should execute. In these situations, you can encapsulate a method inside an object. By storing the information necessary for invoking a method in an object, you can pass the method as a parameter, allowing a client or service to determine when to invoke the method.

Fortunately, delegates in C# expressly support the ability to encapsulate a method in an object. However, this is a good example of how language support does not eliminate the role of patterns. Although C# provides direct support for the COMMAND pattern, developers must still understand how to employ the purpose ...

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