Skip to Content
Designing for Behavior Change
book

Designing for Behavior Change

by Stephen Wendel
November 2013
Intermediate to advanced
391 pages
10h 1m
English
O'Reilly Media, Inc.
Content preview from Designing for Behavior Change

Chapter 10. Reviewing and Fleshing Out the Interface Designs

Once there is something real and tangible that the product team can look at—wireframes or mockups that convey the interface design—you can review them from a behavioral perspective and give feedback. Two different types of review should occur:

  • Looking for gaps in the overall user experience across the product

  • Looking for opportunities to apply specific tactics

Look for Big Gaps

The product design process is necessarily one of translation—converting concepts and intent into designs of something users can actually interact with. Along the way, the core aspects of the behavioral plan—the behavior change strategies used, the sequence of steps, the structuring of the environment and preparation of the individual—may change. Those changes can be highly beneficial from a behavioral perspective, if the designers were inspired to come up with new ways to meet the same ends. They can also be detrimental and miss key aspects of the application’s intended psychology.

Think of the interface design as a new behavioral plan, one that should be evaluated on its own merits and run through the design wringer we employed in Chapter 6 Chapter 7 Chapter 8. That way, the interface designs are not judged too literally against the original functional requirements if the UX designers came up with innovative behavioral solutions.

What You’re Looking For: The Create Action Funnel

At the end of the day, the product needs to help people change their behavior. ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Designing for Behavior Change

Designing for Behavior Change

Stephen Wendel
Design for Wellbeing

Design for Wellbeing

Ann Petermans, Rebecca Cain

Publisher Resources

ISBN: 9781449367947Errata Page