Book description
Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published.
Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app.
- Create functionality and content that works on multiple Android devices
- Choose from several data storage options
- Create view and navigation components, including a back button
- Get tips for designing user experience with touch and gestures
- Build a location-aware app, or one that makes use of motion
- Explore ways to use audio, video, and photos in your application
- Learn best practices for asset management and development
Publisher resources
Table of contents
- Dedication
- A Note Regarding Supplemental Files
- Foreword
- Preface
- 1. AIR
- 2. Call Me, Text Me
- 3. Android
- 4. Permissions, Certificates, and Installation
- 5. Evaluating Device Capabilities and Handling Multiple Devices
- 6. Opening and Closing an Application and Saving Data
- 7. Multitouch Technology
- 8. Accelerometer
- 9. Camera
- 10. Geolocation
- 11. Microphone and Audio
- 12. Video
- 13. StageWebView
- 14. Hardware Acceleration
- 15. Your Device and Others
- 16. ViewManager
- 17. Case Study
- 18. Asset Management
- 19. Best Practices for Development
- Index
- About the Author
- Colophon
- Copyright
Product information
- Title: Developing Android Applications with Adobe AIR
- Author(s):
- Release date: May 2011
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781449394820
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