June 2001
Intermediate to advanced
288 pages
7h 56m
English
In the opening pages of this book, I introduced the term STL platform to refer to the combination of a particular compiler and a particular implementation of the Standard Template Library. If you are using version 6 or earlier of a Microsoft Visual C++ compiler (i.e., a compiler that ships with version 6 or earlier of Microsoft’s Visual Studio), the distinction between a compiler and a library is particularly important, because the compiler is sometimes more capable than the accompanying STL implementation suggests. In this appendix, I describe an important shortcoming of older Microsoft STL platforms and I offer workarounds that can significantly improve your STL experience.
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