A.1. Chapters Two and Three: Auditory and Verbal Learning (Phase 1)A.1.1. Adaptive and Assistive Technologies and ResourcesA.1.2. Language Learning ResourcesA.1.3. Language Translation ResourcesA.1.4. Learning Object RepositoriesA.1.5. Literature ResourcesA.1.6. Mobile Learning ResourcesA.1.7. Music-Related ResourcesA.1.8. Online Mentoring and CoachingA.1.9. Online TutorialsA.1.10. Online Video Repository Resources and ToolsA.1.11. Open Access Journals and MagazinesA.1.12. Podcasting and Vodcasting Resources and SitesA.1.13. Reading and Writing ResourcesA.1.14. Synchronous Web Conferencing and Virtual Classroom SystemsA.1.15. Technology ToolsA.1.16. Video Resources and PortalsA.1.17. WebQuests and Scavenger HuntsA.1.18. Web Streaming ToolsA.2. Chapters Four and Five: Reflective and Observational Learning (Phase 2)A.2.1. Anatomy and Medical Web Sites and ResourcesA.2.2. Bloggers in Education and TrainingA.2.3. Blogging Software and SitesA.2.4. Collaborative Writing ToolsA.2.5. Content Management Systems and Portal Development ToolsA.2.6. Online Group Tools or SitesA.2.7. Online Learner Readiness ChecklistsA.2.8. Online Moderator ResourcesA.2.9. Podcast ToursA.2.10. Social Networking Sites and ResourcesA.2.11. Portfolio Tools and ResourcesA.2.12. Process Writing ToolsA.2.13. Technology ToolsA.3. Chapters Six and Seven: Visual Learners (Phase 3)A.3.1. Adventure Blogging and Interactive ExpeditionsA.3.2. Art, Design, and PhotomediaA.3.3. Blog Search ToolsA.3.4. Concept-Mapping ToolsA.3.5. Copyright and Intellectual Property SitesA.3.6. Inquiry Learning and Global Collaboration (Science, Math, Engineering, and Inquiry)A.3.7. Interactive Multimedia Web Sites and PortalsA.3.8. Interactive News and News DocumentariesA.3.9. Lesson Plan SitesA.3.10. Library and Museum PortalsA.3.11. Reading ResourcesA.3.12. Technology ToolsA.3.13. Timeline ToolsA.3.14. Video Resources and PortalsA.3.15. Virtual ArcheologyA.3.16. Virtual Field TripsA.3.17. Virtual ToursA.3.18. Virtual WorldsA.4. Chapters Eight and Nine: Hands-On Learners (Phase 4)A.4.1. Case-Based and Scenario LearningA.4.2. Collaborative and Creative Writing SoftwareA.4.3. Digital StorytellingA.4.4. E-Learning Reports in K-12 and Higher EducationA.4.5. E-learning Development, Evaluation, and Consultation for Corporate TrainingA.4.6. Interactive Multimedia Web Sites and PortalsA.4.7. Online Games, Simulations, and LabsA.4.8. Role Play Tools and ResourcesA.4.9. Technology ToolsA.4.10. Virtual Simulations, Labs, and PracticaA.4.11. Web-Based Survey ToolsA.4.12. Wiki Resources and Projects