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Essential ActionScript 2.0
book

Essential ActionScript 2.0

by Colin Moock
June 2004
Intermediate to advanced
528 pages
21h 34m
English
O'Reilly Media, Inc.
Content preview from Essential ActionScript 2.0
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
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Chapter 11: An OOP Application Framework
The Basic Directory Structure
Before we start creating content, let’s lay out the basic directory structure for our
application.
Follow these steps:
1. Create a directory named AppName on your hard drive. The AppName directory
will contain everything in our project, including source code and final output. In
a real project, you’d use your application’s actual name instead of AppName.
2. In the AppName directory, create a subdirectory named deploy. The deploy direc-
tory will contain the final, compiled application, ready for posting to a web site
or other distribution medium.
3. In the AppName directory, create a subdirectory named source. The source direc-
tory will contain all source code for the application, including classes (.as files)
and Flash documents (.fla files).
Your application directory structure should look like this:
AppName/
deploy/
source/
In our example application, we have no external assets such as sounds, text copy
(Word documents, etc.), or artwork (e.g., scans, Photoshop files, or Illustrator files).
In a more complex scenario, we’d create an AppName/assets folder to contain those
external files.
The Flash Document (.a le)
Every Flash application must include at least one Flash document (.fla file). The Flash
document
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Publisher Resources

ISBN: 0596006527Catalog PageErrata