Chapter 10. Statements and Operators
This chapter provides a reference-style overview of ActionScript's statements and operators—many of which we've already seen in this book. Rather than discussing each statement and operator in isolation, this book teaches the use of statements and operators in the context of other programming topics. Accordingly, this chapter lists many crossreferences to discussion and usage examples found elsewhere in this book. For information on operators not covered in this book, see Adobe's ActionScript Language Reference.
Statements are one kind of directive, or basic program instruction, consisting of a keyword (command name reserved for use by the ActionScript language) and, typically, a supporting expression.
Table 10-1 lists ActionScript's statements, their syntax, and purpose.
Table 10-1. ActionScript statements
Aborts a loop or switch statement. See Chapter 2.
Identifies a statement to be executed conditionally in a switch statement. See Chapter 2.
Skips the remaining statements in the current loop and begins the next iteration at the top of the loop. See Adobe documentation.
Identifies the statement(s) to execute in a switch statement when the test expression does not match any case clauses. See Chapter 2.
A variation of a while loop that ensures at least one iteration ...