Chapter 27. Data Formats and Efficiency, Part 2: (Even Less) Bit-Twiddling
Difficulty: 8
Time to consider even more highly compact and memory-efficient data formats and get down to writing some bit-twiddling code.
Guru Question
To implement solution Item 26-2(e), you decide to create the following class that manages a buffer of bits. Implement it portably so that it will work correctly on all conforming C++ compilers regardless of platform.
class BitBuffer {
public:
// … add other functions as needed …// Append num bits starting with the first bit of p.//void Append(unsigned char* p, size_t num);// Query #bits in use (initially zero).//size_t Size() const;// Get num bits starting with the start-th bit,// and store the result starting with ...
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