December 2015
Intermediate to advanced
612 pages
15h 47m
English
CHAPTER 15
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Visualization and Graphical User Interfaces
GUI applications revolve around events, and F# provides a natural way to process events with functions. Graphical interfaces are often developed using visual editors, in particular to build GUIs by assembling controls. Applications, however, often need drawing capabilities for displaying and manipulating data, which requires custom programming to augment available controls. This chapter will discuss how to develop graphical applications with F# and why the functional traits of the language suit the event-driven programming paradigm typical of GUIs.
In this chapter, you will use the cross-platform ...
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