5
Interfaces, Patterns, and Modularity
In this chapter, we will dive deep into the realm of design patterns through the lens of interfaces, patterns, and modularity. We've already neared this realm when introducing the concept of programming idioms. Idioms can be understood as small and well-recognized programming patterns for solving small problems. The key characteristic of a programming idiom is that it is specific to a single programming language. While idioms can often be ported to a different language, it is not guaranteed that the resulting code will feel natural to "native" users of that programming language.
Idioms generally are concerned with small programming constructs—usually a few lines of code. Design patterns, on the other hand, ...
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