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Extreme Programming Explained by Kent Beck

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Chapter 13. Facilities Strategy

We will create an open workspace for our team, with small private spaces around the periphery and a common programming area in the middle.

About Figure 5, Ron Jeffries writes:

This picture shows the DaimlerChrysler C3 Payroll team's work area. Two large tables each hold six development machines. Programmer pairs sit at any machine that's available to do their work. (This picture was not posed: they really do work together like this. The photographer was working with Chet, at the back table with his back to the camera.)

The two visible walls are paved with whiteboards, showing Functional Tests needing attention, planned CRC sessions, and the Iteration Plan on the back board. The sheets of paper at the top of the ...

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