Skip to Content
Flash CS5: The Missing Manual
book

Flash CS5: The Missing Manual

by Chris Grover
May 2010
Intermediate to advanced
778 pages
23h 58m
English
O'Reilly Media, Inc.
Content preview from Flash CS5: The Missing Manual

Chapter 20. Publishing and Exporting

You're done designing, developing, and debugging. Your animation is ready for its audience. You've decided whether you want them to view it on a web page, a CD, or on their computers. The next step is to publish the animation, which means packaging it in a form your audience can play. Less often, you may export the animation, so you (or someone else) can further edit and develop it using another graphics or animation program (like Adobe Illustrator or Adobe Fireworks). In this chapter, you'll learn how to do both.

Using Flash's publishing settings (Figure 20-1), you'll see how to tell Flash to publish your animation as part of a web page, and as a standalone projector. You'll also see how to export the artwork in your animation as editable image files. But before you publish or export, you need to learn how to optimize your animation (reduce your animation's file size) so that it runs as quickly and efficiently as possible—a real concern if you're planning to publish your animation on the Web (see the box on The Importance of Being Optimized).

Flash lets you choose how to deliver your compiled animation. The options shown here produces a plain .swf that plays in most browsers. You can also publish it as a standalone projector file (a self-contained executable file you double-click to run, with no need for a web browser or a separate Flash Player), an image file, or embedded in a web page.

Figure 20-1. Flash lets you choose how to deliver your compiled animation. The options shown here produces a plain .swf that plays in most browsers. You can also publish it as a standalone projector file (a self-contained executable file you double-click to run, with no need for a web browser or a separate ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Flash CS4: The Missing Manual

Flash CS4: The Missing Manual

Chris Grover

Publisher Resources

ISBN: 9781449380267Errata Page