INDEX
Note: Page numbers followed by b indicate boxes, f indicate figures and t indicate tables.
Numbers
1 GHz CPU/SOC, running at, 9t
2D game environments, working in, 203–208
3D
adding to apps, 198–202
Collada objects, 199
libraries for Flash, 198
objects, 202
rotation, 84
Rotation tool, 94
working in, 83–86
worlds, adding physics to, 208
A
A4 System-on-Chip design, 268
AAC/LTP format, 72t
About screen, in Sprite’s 123, 133
Accelerometer
adding with ActionScript, 150–151
controlling orientation with, 150–151
in Flash Player apps, 151b
role of, 150–151
accelerometers, 12
ACCESS_FINE_LOCATION permission, 152, 157
Acer Inc, Android phones, 9t
Actions layer
locking, 103
opening Actions panel, ...
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