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Flex 3 in Action by Faisal Abid, Jon Hirschi, Tariq Ahmed

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Chapter 20. Working with effects

This chapter covers:

  • Defining and invoking effects

  • Types of effects

  • Easing functions

  • Using fonts in effects

Effects set Flex applications apart. Because Flex is based on the Flash platform, it draws on a long history of delivering engaging animated UIs, which gives it a powerful base on which to create effects.

In this chapter, we’ll start by explaining effects and how they’re invoked, then we’ll describe the types of effects that come with Flex out of the box. Having conquered some heavy topics up to this point in the book, we’re going to keep this chapter light.

What is an effect?

An effect modifies visual properties of a component over a period of time. These properties include a component’s position, transparency, ...

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