List of Tables
Chapter 2. Getting started
Chapter 3. Working with ActionScript
Table 3.2. Operators for conducting comparisons
Table 3.3. Mathematical operators
Table 3.4. Available scopes you’ll encounter when working with functions
Chapter 5. Displaying forms and capturing user input
Table 5.1. Text controls for displaying and capturing
Table 5.2. Date-based controls
Table 5.3. Controls used for capturing numeric values
Table 5.4. Flex offers an expanded range of button components.
Chapter 6. Validating user input
Table 6.1. Key properties and functions of the Validator component
Chapter 7. Formatting data
Get Flex 4 in Action now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.