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Foundation Blender Compositing by Roger D. Wickes

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Chapter 10. NODE-BASED COMPOSITING

NODE-BASED COMPOSITING

Blender has three components that support compositing: the 3D view, the node-based compositor, and the nonlinear video sequencer. Figure 10-1 shows the relationship to these three components and their pipeline. For the purposes of this chapter, consider that the compositor may pull in image assets or the 3D view scene, manipulate those images or video, and either save its results directly to a file (creating a new image asset) or pass on its results to the sequencer.

Note

You can use a formal digital asset management system to manage your image assets (still images, image sequences, video, textures, blend files) ...

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