CHAPTER 7Drawing and Printing
All painting in Qt is performed through the QPainter
class in one way or another. Widgets, pictures, delegates—everything uses the same mechanism. There is actually one exception to the rule (to use OpenGL directly), but you'll start with the QPainter
class.
Drawing Widgets
Using Qt you can draw on almost anything: widgets, pictures, pixmaps, images, printers, OpenGL areas, and so on. The common base class of all these drawables is the QPaintDevice
class.
Since a widget is a paint device, you can easily create a QPainter
for drawing onto the widget; simply pass this
as argument to the constructor, as shown in Listing 7-1.
Listing 7-1. Pass this
as argument to the QPainter
constructor from a paint event handler ...
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