17
Wa-Tor
In the final chapter of this book, you and I are going to play a little game about a little game. The little game our little game will be about is called Wa-Tor; a simple little cellular automaton described by A. K. Dewdney in the December 1984 issue of Scientific American.1 The game you and I are going to play is to pretend that Wa-Tor is an enterprise-level application requiring significant effort in architecture and design.
1. Alas, SciAm, I knew it well. . .
I mean, honestly, I could hack together Wa-Tor in a few hours and walk away happy. But for this chapter, I want us to really think about the issues as though this were a 50 ...
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