Skip to Content
Game Design Secrets
book

Game Design Secrets

by Wagner James Au
October 2012
Beginner
336 pages
7h 51m
English
Wiley
Content preview from Game Design Secrets

Optimizing Your Game’s Web Presence

Although it’s a good idea to build up an audience of fans on large sites like Kongregate, you’ll probably want to draw traffic to your own site, where you can fully control the experience around your game, and better yet, collect much more of the money it earns. The following sections provide tips for optimizing your game’s web presence.

Put as Much Thought into Your Web Page Design and Advertising Deployment as Your Game Design—and Track Changes!

“It has been very surprising to us how much difference small changes on the site can affect the amount of money we make,” says Matthew Annal.

This advice is especially important for web game developers who want to host their own games (which is why I spelled it out in such a long subtitle). It’s not enough to have a site that can handle heavy traffic and displays well on all the major browsers. The site itself is the frame for your games, and how it appears on the site can impact how much money you make. Nitrome originally developed and published its games by instinct, but eventually learned to track how changes to their site layout impacted user behavior, such as click-through rates, which translate into more revenue.

“It is only by monitoring what you change that you can really see what works,” says Annal. “For example, at one point we added a new tab to the website to link to all of the multiplayer games.” (See Figure 8-5.) “That tab, which took minutes to add, ended up making us more money ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Practical Game Design

Practical Game Design

Adam Kramarzewski, Ennio De Nucci

Publisher Resources

ISBN: 9781118416464Purchase book