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Getting Started in 3D with 3ds Max
book

Getting Started in 3D with 3ds Max

by Ted Boardman
September 2012
Beginner content levelBeginner
436 pages
12h 53m
English
Routledge
Content preview from Getting Started in 3D with 3ds Max

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Graphite Modeling Tools is a collection of Poly editing tools found in the Ribbon menu in 3ds Max. In Chapter 18, you used Poly editing tools found in the Modify panel after converting the windmill to an Editable Poly object. Graphite Modeling Tools have much of the functionality of the Modify panel editing, but also add an extensive set of tools for selecting and editing at subobject level.

In this introduction to Graphite Modeling Tools, you’ll learn the process of accessing the Ribbon menu and working with some of the basic functions to get a feel for how the tools differ from the Modify panel Poly editing tools. Graphite Modeling Tools also ...

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Publisher Resources

ISBN: 9780240823959