Introduction
Today, if you’re a programmer, you have lots of options when it comes to choosing a programming language. Popular programming languages include C++, C#, Go, Java, JavaScript, Python, R, Swift, and many more. Each language is designed to solve a different set of problems and, depending on what you’re going to create (mobile apps, web apps, desktop apps), you may end up learning one or more of these languages.
So, why Go? Turns out that three engineers at Google were frustrated with the various toolsets that they were working on and set out to design a new language that would address the criticisms of other languages while at the same time keeping their useful features.
Go was designed to
- Use static typing and have the run-time efficiency of C
- Have the readability and usability of languages like Python and JavaScript
- Exhibit great performance in networking and multiprocessing
The problems with existing languages forced the team at Google to design a new language from the ground up, creating a lean and mean language designed for massive multithreading and concurrency.
This book covers the basics of Go (also known as Golang), one of the fastest-growing programming languages specifically designed to build faster and more scalable applications.
About This Book
In this code-intensive book, you’re encouraged to try out the various examples, which are designed to be compact, easy to follow, and easy to understand. But you don’t have to read the book from the first page ...
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