Chapter 2. Rendering Water Caustics
Juan Guardado NVIDIA
Daniel Sánchez-Crespo Universitat Pompeu Fabra/Novarama Technology
Introduction
There is something hypnotic about the way water interacts with light: the subtle reflections and refractions, the way light bends to form dancing caustics on the bottom of the sea, and the infinitely varied look of the ocean surface. See Figure 2-1. These phenomena and their complexity have attracted many researchers from the fields of physics and, in recent years, computer graphics. Simulating and rendering realistic water is, like simulating fire, a fascinating task. It is not easy to achieve good results at interactive frame rates, and thus creative approaches must often be taken.
Figure 2-1. Examples ...
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