Introduction
This mini book is a collection of four chapters pulled from Android Application Development for the Intel Platform, designed to give developers an introduction to creating great user interfaces for their Android applications. These chapters cover topics ranging from the differences between developing UIs for desktop systems and embedded systems to optimizing the UI of applications for touchscreens.
This chapter introduces the general GUI design method for desktop systems and then shows how designing the UI and UX for embedded systems is different. Next, it discusses general methods and principles of GUI design for Android applications and how to develop user interfaces suitable for typical user interaction on Android smartphone ...
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