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Hello World! Second Edition
book

Hello World! Second Edition

by Warren Sande, Carter Sande
December 2013
Beginner
464 pages
13h 46m
English
Manning Publications
Content preview from Hello World! Second Edition

Chapter 3. Basic Math

When we first tried using Python in interactive mode, we saw that it can do simple arithmetic. Now we’re going to see what else Python can do with numbers and math. You might not realize it, but math is everywhere! Especially in programming, math is used all the time. That doesn’t mean you have to be a math whiz to learn programming, but think about it. Every game has a score of some kind that has to be added up. Graphics are drawn on the screen using numbers to figure out the positions and colors. Moving objects have a direction and speed, which are described with numbers. Almost any interesting program is going to use numbers and math in some way. So let’s learn some basics about math and numbers in Python.

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Publisher Resources

ISBN: 9781617290923Publisher SupportPublisher Website