© Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan 2021
M.-U.-S. Fahme, T. H. KhanHow to Make a Gamehttps://doi.org/10.1007/978-1-4842-6917-6_12

12. Input Matters

Minhaz-Us-Salakeen Fahme1   and Tanimul Haque Khan2
(1)
Narayanganj, Bangladesh
(2)
Dhaka, Bangladesh
 
Now that you understand feedback, which we talked about in detail in Chapter 10, you need to focus on something that most game developers are starting to forget. By the end of this chapter, we will have talked about the following things:
  • Cognitive mapping

  • Input devices

  • Why do we care?

We can see that the new game developers and big companies are suddenly shifting a lot towards mobile games. Let’s not go into the argument on whether this is good or bad. Let’s talk about why it’s not a good idea to ...

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