Chapter 8. Canvas Game Essentials
Games are the reason why many of us initially became interested in computers, and they continue to be a major driving force that pushes computer technology to new heights. In this chapter, we will examine how to build a mini game framework that can be used to create games on the canvas. We will explore many of the core building blocks associated with game development and apply them to HTML5 Canvas with the JavaScript API.
We don’t have the space to cover every type of game you might want to create, but we will discuss many elementary and intermediate topics necessary for most games. At the end of this chapter, we will have a basic clone of Atari’s classic Asteroids game. We will step through the creation of this game by first applying some of the techniques for drawing and transformations specific to our game’s visual objects. This will help get our feet wet by taking some of the techniques we covered in previous chapters and applying them to an arcade game application. Next, we will create a basic game framework that can be applied to any game we want to make on the canvas. Following this, we will dive into some game techniques and algorithms, and finally, we will apply everything we have covered to create the finished product.
Why Games in HTML5?
Playing games in a browser has become one of the most popular activities for Internet users. HTML5 Canvas gives web developers an API to directly manage drawing to a specific area of the browser. This functionality ...
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