Skip to Content
Intellectual Property and Open Source
book

Intellectual Property and Open Source

by Van Lindberg
July 2008
Intermediate to advanced
384 pages
13h 6m
English
O'Reilly Media, Inc.
Content preview from Intellectual Property and Open Source

Chapter 5. Trademarks

In June of 2001, Slashdot led with the headline, “More Trouble With AOL And GAIM” (http://yro.slashdot.org/article.pl?sid=01/06/25/2115200). Mark Spencer, the author of GAIM (later renamed “Gaim”) explained it in his own words:

Well, AOL is at it again. In 1998, I wrote a program called GAIM which provided Linux users with a way to participate in AOL’s Instant Messenger (tm) service. GAIM is one of the best examples of Open Source software in action....

In July of 1999, I received a letter from AOL’s Legal Representation requesting that we remove their AOL trademark and logo from our web site and product name, which we promptly did. Now, in 2001, the same firm has sent us notice requiring that we change the name of the product...because they believe GAIM’s name to be confusingly similar to the AIM trademark....

The legal challenges from AOL continued for almost six years. A settlement was finally reached, but one of the conditions was that the project be renamed. Gaim was renamed Pidgin in April, 2007. The code continued, but the name had to go. And the reason was trademark law.

Trademarks Defined

The traditional definition of a trademark is a word, name, or symbol used to identify particular products or services offered by a particular manufacturer or coming from a particular source. Trademarks have their roots in manufacturing—in the trades (hence the name). As soon as people began to specialize in the manufacture of certain goods, they wanted a method of distinguishing ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

The Hidden Cost of AI-Assisted Creativity

The Hidden Cost of AI-Assisted Creativity

Léonard Boussioux, Anil Doshi, Oliver Hauser, Kartik Hosanagar
How to Develop a Great Digital Strategy

How to Develop a Great Digital Strategy

Jeanne W. Ross, Cynthia M. Beath, Ina M. Sebastian
Intellectual Property, 5th Edition

Intellectual Property, 5th Edition

Yuridia Caire, Russell L. Parr

Publisher Resources

ISBN: 9780596517960Errata Page