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Introducing iOS 8 by Steve Derico

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Chapter 7. Devices and Auto Layout

In this chapter, you will learn how to design an app with an interface for multiple devices. You will be introduced to all of Apple’s devices and device sizes. This chapter will give you a foundation in app design so that you can start designing the user interface for your own apps.

Screen Sizes

iOS runs on many different device sizes and formats, including iPhone, iPod Touch, iPad, and iPad Mini. Table 7-1 contains all of these devices and their size in pixels.

Table 7-1. Device sizes
Device Height (px) Width (px)

iPhone

480

320

iPhone 4 (Retina)

960

640

iPhone 5 (Retina)

1136

640

iPhone 6 (Retina)

1334

750

iPhone 6 Plus (Retina HD)

1920

1080

iPad

1024

768

iPad w/ Retina

2048

1536

iPad Mini

1024

768

iPad Mini w/ Retina

2048

1536

Retina Displays

Pixels represent the drawable units on a display, just like the boxes on a sheet of graph paper. As devices have evolved, more and more pixels have been added. This creates a more dense area of pixels, providing more detail for each square inch of the device. This pixel-per-inch (PPI) is the standard for measuring the density of a display. When Steve Jobs announced the iPhone 4, he claimed the human eye could not notice the difference above a 300 PPI display. The iPhone 4 boasted a 326 PPI, and the term Retina has been used to describe any PPI over 300. The iPhone 6 Plus boasts a 401 PPI Retina HD display.

To help manage the Retina and Retina HD images for your application, Apple has provided some filenaming keywords:

Image.png
Standard-sized ...

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