Planning Your Model

The first step in making any object is to understand how it’s constructed. The best training for a CG modeler is to visualize the elements that make up an object. Dissecting the components of an object into primitive shapes will help you translate and re-create it in 3D terms. You create the elements in Maya and then join them together to form the desired object.

Figure 4-1: The level of detail you need to include in a model depends on how it will be seen in the animation.

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Gather as much information as you can about the object ...

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