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Introducing Maya® 2011 by Dariush Derakhshani

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Modeling the Wheels

What’s a kid’s wagon without wheels? That would be no fun. How else would it smash into all your expensive stuff? You’re going to make a wheel for the wagon and then duplicate it. Figure 6-92 shows the object of your design. You’ll complete the wheel model by revolving a NURBS surface and converting it to a poly.

Figure 6-92: Ensign, take the wheel! (The author is a dork.)

f0692.tif

Creating the Profile Curve

You’ll begin the first wheel by creating a profile curve to match the cross-section of the wheel on the wagon. This is where coloring between the lines in kindergarten comes into play. You did color inside the lines, right?

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