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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, 2nd Edition by Jeremy Gibson Bond

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APPENDIX A

STANDARD PROJECT SETUP PROCEDURE

Many times throughout the book, you are asked to create a new project and then given code to try. This is the standard procedure that you should follow each time to create a new project, set up a scene, create a new C# script, and attach that script to the Main Camera of the scene. Instead of repeating these instructions throughout this book, they are collected here.

Setting Up a New Project

Follow these steps to set up a new project. The screenshots show the procedure on both OS X and Windows:

1. When you first launch Unity, you are presented with the start window shown in Figure A.1. Here, you can click the New button to create a new project. Alternatively, if you are already running Unity, you can ...

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