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Introduction to Java Through Game Development: Learn Java Programming Skills by Working with Video Games
book

Introduction to Java Through Game Development: Learn Java Programming Skills by Working with Video Games

by Victor G. Brusca
November 2022
Beginner
256 pages
5h 5m
English
Apress
Content preview from Introduction to Java Through Game Development: Learn Java Programming Skills by Working with Video Games
Index
A, B
Advanced Programming Interface (API)
Arrays
copy creation
data representation
declaration and initialization
element initialization
elements
explicit array instantiation
get and set access
independent copy
initialization
instantiation
length attribute
lists
ArrayLists
data structures
declaration
delete option
explicit approach
get and set elements
important methods
initialization
solution
multidimensional arrays
problem solving
reference code
requirements
signature method
solution
variables
C
Casting/conversion
data types
implicit/explicit variable conversion
object types
string value
toString method
Classes
access modifiers
class design
configuration file
Dungeon trap’s static main
declarations
default modifier
definition
directory structure
fields
java file
memory match game
NetBeans ...
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Publisher Resources

ISBN: 9781484289518Purchase LinkPublisher Website