Skip to Main Content
Invent Your Own Computer Games with Python , 4th Edition
book

Invent Your Own Computer Games with Python , 4th Edition

by Al Sweigart
December 2016
Intermediate to advanced content levelIntermediate to advanced
376 pages
9h 5m
English
No Starch Press
Content preview from Invent Your Own Computer Games with Python , 4th Edition

20USING SOUNDS AND IMAGES

image

In Chapters 18 and 19, you learned how to make GUI programs that have graphics and can accept input from the keyboard and mouse. You also learned how to draw different shapes. In this chapter, you’ll learn how to add sounds, music, and images to your games.

Adding Images with Sprites

A sprite is a single two-dimensional image that is used as part of the graphics on a screen. Figure 20-1 shows some example sprites.

Figure 20-1: Some examples of sprites

The sprite images are drawn ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Art of Computer Programming, The: Volume 1: Fundamental Algorithms, 3rd Edition

Art of Computer Programming, The: Volume 1: Fundamental Algorithms, 3rd Edition

Donald E. Knuth
Expert Python Programming – Fourth Edition - Fourth Edition

Expert Python Programming – Fourth Edition - Fourth Edition

Michał Jaworski, Tarek Ziade, Tarek Ziadé

Publisher Resources

ISBN: 9781492019152Errata Page